There is so much to learn in Starsector (not to even going start on mods), that you will get blindsided by any number of things. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. Join. Best. 95 - Guide to Fleet Composition. If you want to do it manually: get a bunch of marines, heavy equipment, and supplies. Its cheap and costs you almost nothing to do. . Locations of stars in the core aren't random, they are always in the same place. I'd just go with something like: Width: 24,000, Height 16000, constellations 200. api. It is a prime specimen of the Domain Navy's "decisive battle" doctrine, particularly exhibited by a series of radical structural modifications (performed with pre-Collapse industrial methods) which allow the mounting of heavier. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. This will require Alpha core, some fuel and machinery. First, use the Create Save Game Object node to create an object based on your SaveGame class. This tutorial explains the very basics of adding and modifying planets in Starsector. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. lazywizard. Markets are inhabited planets and space stations belonging that participate in trade. Randomised faction relations. lazylib. If the original save was in version 0. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. JSONUtils. For example: Code. I've trying compatibility mode as well as running as admin to no effect. Jump into a system through a nascent gravity well, or directly into hyperspace. geomagus. git repo. Step 3. The 'Experimental' in the title is not just for novelty. I have learned something new. Open up "campaign. So this playthrough ive just closed SS and re-loaded the save on a clean Starsector boot, and its running perfectly. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. open command prompt (Windows-R, type in cmd. it goes a little fast you may need to pause the video. Bitbucket. Jun 23, 2022. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Both ships must have a neural interface and not be commanded by officers or AI cores. You cannot capture planets owned by other factions, at least not directly. - Cabal bar event can now occasionally generate Cabal contacts. Re: Seeds and such. Bitbucket. There is a cheesy solution for heavily defended worlds too. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. I only noticed it on Starsector at the time because it was the only game I was playing at the time. 9. This (along with many other settings) can be. Mods like the console commands, or the ship/weapon pack, or some features of Nexerelin can be added seamlessly to an in-progress save. First thing to do: Allocate sufficient memory in for Starsector with mods. The cryosleepers ("Calypso" and. This (along with many other settings) can be changed by running the Settings command. 2 (2021/03/27) This mod has been a life saver for me and always been #1 installed mod whenever I reinstall/update the Starsector. 1a] Save Transfer 1. These numbers should be the same value. Not because of compability (the game will show a warning when you try to load an already saved. 10 Added org. r/starsector. Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. On the. I believe it's "survey /all" and everything is revealed. View mod. 1 upkeep. Latest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder. 6 is 10x the production of 5 (much like how population is indicated). I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. 2. 8. • 11 days ago. Deaktivate sustaned burn if you need to, to get around them. #1. Markets will produce and use commodities and weapons, deploy fleets of ships, and provide repair and refitting services to non-hostile players. I get questions all the time across multip. This mod adds a developer's console to Starsector that can be summoned with control+backspace. 22 hours ago · When you sit down to catch a movie with your family during the holidays, you’ll appreciate this stupendous upgrade. It doesn't do anything when I run it and doesn't even show up in task manager when I try. It really speeds up the process Reply scarface2cz. 6144 <<< This is what I use in my modded save games. It also includes endgame methods for transforming asteroid fields. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech. 13030 [Thread-3] INFO com. for example: <st>legion_xiv</st>. 3. Do note that some mods break the save if you disable them after they've been enabled. 1b (INCOMPATIBLE WITH V0. fs. in descriptions. Main Features. Once the Starsector installation directory is set, you are now free to use the. . briefly taking off, deploying more stuff, and landing, will not work – you’d have to wait out the full duration of the transfer. Now ingame, you can hold alt and swipe your cursor over items to move them in/out of storage instead of having to click every item. 3 (Salvage obsolete save files!) « Reply #15 on: January 23, 2015, 04:30:19 PM. You're right that if you get to the stage that you're producing ships yourself, you'll probably have better things to go for, and if you really wanted that blueprint there's ways to still obtain it / the ship. Credits are, apparently, not the smallest unit of currency available, as the game mentions "fractional credits". i guess every planet as ID for description too, so you will have to find it by ID. 8. AutomatedRepairUnit. However, selling on black markets can lose you reputation and lose stuff from inspections. - Palace always deploys and cannot retreat, like a station. Just make sure to read the note in the OP. You should know your system. 1a] Save Transfer 1. The previous list showed an infinite number of variants. Reasonable-Hyena-704. Profit. I've changed the vmparams to the xms4096m xmx4096m for 4gb of ram (I have 16gb total) and now starsector. ” - The Book of Ludd, Visions 7:12. I like to build "wide," to use Civ city building strategy speak (larger number of smaller colonies), and grow "tall" (smaller number of large colonies) only on the good planets. Bring your heaviest anti-armour to crack the shell. 1a) A Guide to (AI-Friendly) Ship Loadouts. Now all I have to do is figure out why I can't get them to spawn in. Scansector loads a given Starsector save game and displays a simple grid visualisation of the objects founds within that system, including stars, planets, moons, and derelicts. 95a-RC10", Or whatever version is relevant I suppose. Mission-specific items are indicated by an asterisk. Defeat the station. The player’s relationship with a faction changes as a response to player actions. Items you can give yourself via the console command mod. It only transfers items between the fleet and the market or storage. There's a good chance this will let you run the game, though you'll be pretty limited as far as your ability to add in mods. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Other mods can add their own console commands or override base commands; instructions for adding custom commands can. While the commands themselves aren't case sensitive, arguments are. It introduces: BaseModPlugin, Global, PlanetAPI, SectorAPI, SectorEntit. 7. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Name. If it fails, zip the save's campaign. 9. json with the updated format; Added a game-breaking, modded Adversary system to. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. Yannick Ram will task the player with nothing less than saving Sindrian Diktat, and the player shortly becomes entangled in an intrigue plot surrounding it. Current features. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Most of these are copy-pasted from Wisp's post on the Starsector Discord, with links and some additional ones from me. Alex changed all the <string>blah</string> entries in the save format to <st>blah</st>. For a full list of supported commands enter 'help' in the console. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Hotfix: 0. If so, open it in a text editor of choice. 1 / 2. json First make a backup. The skilled up mod,. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Story. A coward to the end. I have finished the questline and my colonies income is finally positive. So right click on a steam save, click rename option. Admiral; Posts: 2788; Re: [0. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. Once again, didn't last more than 10 minutes. These three are already functional, and I plan on adding many more. Most changes to mods aren't either, a great many things are set up when you start a new game. This mod is safe to add to an existing save! Colonies are player-owned settlements on planets within the sector. Starsector version 0. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. Starsector > Mods > [0. Another option would be when jumping into and/or out of a system. Print; Author Topic: [0. Planet Search. . go to the planet=>military options=>launch invasion. bat in the starsector-core folder works. I need more information. ago. I get questions all the time across multip. That's in the save file and runs off of another system. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. Go to your install directory, saves, then the directory that matches your save name and rename campaign. 1. TL;DR: More marines = more dead marines. How to use: 1. 8. I think it's in the load screen. 7. Removed extra crew bonus. Save Transfer I just realized I was using a older version of the 0. 14,1. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. An example - a mod that changes ships animations and adds some new visual effects. 8. ) Find the planet that you want to edit. 1. side side note; Shadowplay problem with recording the audio and capturing the cursor. There is a cheesy solution for heavily defended worlds too. Go to the mod folder, find mod_info. maxtruong-902 • 1 yr. Colonies are player-owned settlements on planets within the sector. Go. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Transponder Off - Turns off fleet transponder on when transitioning to hyperspace, keeps Sustained Burn on during Active Sensor Burst, adds options for auto-scavenging at debris and auto-surveying when close to a planet, plus more vanilla settings tweaks. The B button toggles the slow-down effect of phase systems. app file. When learning, you should absolutely use quick saves, and even play on easy if you'd like. The only thing. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me to add. Download and install this mod. ) The latest version change log and discussion thread can always be found on the official site in the Announcements subforum and is where all of the information below was obtained. 8a. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. I knew I couldn't pay taxes, nor did I care to. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Make sure this mod is enabled. 8. Any help would be awesome! Thanks!~. Memory Leaks are like Car Oil. The new A2B Maps lay out a set of freshman and sophomore courses in your major so that the credits you earn at your Community College are guaranteed to transfer to a State U or UMass campus and count towards a bachelor's degree. Weapons, ships - depending on how they are implemented, yes. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Then out of nowhere in low orbit around Nortia came a. "C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfig". 11. From the mind of Horror_Target, very on point tbh. though I find less uses for this. Reply. This allows you to continue characters that would be broken by an update. I'd say that more of a medium no. api. This mod to some extent makes up for the position of the previous old mod, SaveTransfer. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). File credits. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. RyVdo13. When I design ship loadouts I rather have access to everything for the design. Request a Fleet -> pay someone to invade for you. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. Description. xml . Transfer All Items - Hotkey to transfer all items into/out of storage when docked. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. It'll ask for a 2560x1440p window, then the OS will resize the window to fit the titlebar/PopOS top panel. 4 VARIANT 1) Complete the exterminatus. • 2. Latest version, tested with 0. json file to improve your game experience. Step 4: get 2 sp actions that mean nothing, so they take literally all ur money u have on urself. Ultimate Starsector Guide on how to create your character, make money, form a powerful fleet, colonize and make your own faction and everything in between. (0. Earn an Associate's Degree. It doesn’t consume it. They can be scuttled for the same resources as a more expensive frigate. Features. While the commands themselves aren't case sensitive, arguments are. Examples of said programs are Trylobot's Ship Editor or. Dynamic Ship Generation. and the deployment point reduction only applies after your command-transfer shuttle has finished landing at the destination ship, so e. I set mine to 5, it's made Starsector more fast pace and no longer a waiting game, also skill like "Field Repair" that repair D mods at random every 2 months can be felt more OP so be warned. More Hullmod would be a pretty nice addittion. Jump into a system through a nascent gravity well, or directly into hyperspace. csv is section on planets. This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship. Each save_ folder corresponds to a. 8 (DEAD) (Read 146642 times) Step 1: Load up your old save (make sure you do this before updating!) Step 2: Open up the console (default: control-backspace) and enter " copysave " Step 3: Paste your save data from the clipboard into Notepad or a similar. Become the most famous "Cosmoteer'' in the universe by battling A. Salvage rigs are still good for exploration though. Both credits and pirate ships are easy to obtain in this game. Starsector is a single-player sandbox style space role-playing game with strategic elements. Complete with more. Requires special tools to deal with unique hazards and expert judgement to know where to look for a good haul of baubles. I would love to see a steam release. Taking a commission early is fine, it supplements the bottom line early game to an absurd degree. 4. download. Re: Is there a possibility out there to "save" your savegame, when a new mod. Download. LazyLib is a library required by most other Starsector mods. GitHub mirror. Removed soft fleet size limit. Step 2. Current High Hegemon of the Hegemony. 4X game features in Starsector. * Dice wagers depend on the importance of the contact. He means how if you enter a colony that was conquered, say Tri Tach took it. ago. 4. Starsector (formerly . The limit on how many you can add is two IIRC. 1. Those two variables will effect the amount of system memory to allocate to the game. ‘That should keep you in booze until what’s left of your liver gives out. Alliances offer mutual assistance in times of war. "gameVersion": "0. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Use their production capacities to make supplies, fuel, machinery and ships from raw resources. On Linux, it's in the starsector directory. My water cooling system for my CPU broke and wasn't cycling the heat so my computer throttled the speed to keep things from melting. FYI, you can change how fast the campaign speedup is in settings. The advice that helped me the most was to raid everything and lower stability first then invade the planet. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. What we want to do is copy a game save from the gamepass folder over to the steam game save folder. If you have 2 colonies, one producing 5 ore and the other producing 4 ore, your colony demanding 6 ore will still import from outside the faction. txt extension, otherwise it won't work. First, make sure you properly modified the file setting the allocated memory for the game. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. Nice to know ! some mods i have installed have gotten updates (that break the save so i didn't update yet) but i want to. This is a mini-mod that changes the mechanics of the planetary shield generator; I found that, with its vanilla implementation, I never actually wanted to use it - so I modified it to offer an additional option to help deal with Pather terrorists. I'm transferring a large amount of funds to save my friend in Cosmoteer Multiplayer!Check out my Starsector series: m. You get 5 A or B choices per line, with the ability to reverse your choice at the cost of a story point. Download v1. The best way to deal with a Remnant Nexus is to intentionally leave it in place so it spawns more Remnants for you to farm for cores. one that allows custom searches through editing a CSV file. Starsector (formerly . The oldest techminers are a strange lot, clutching luck-charms and refusing to work without their rituals. Add a Comment. You can also press the caps lock key to toggle fast mode at your leisure. edit: should be top left of the window somewhere, above the manage industries button. 96a and MagicLib 1. Triarii - Drones, Shields and Armour. Basically anything that you have to pick when you start a nex game. I remember recovering a timeless class. 3) Save the edited file. Generally no. 3 Level of 1 industry skill reduces the negative impact of D-mods. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Once it starts feeling like it takes "longer than usual" to save a game or battles start slowing down, just make sure. Starsector is a game for lovers of the Sci-Fi genre. Links the flagship with another ship, allowing switching between ships without using a shuttle pod. In skills menu, buddy. The Vass is what i would want to call a "minifaction" mod: all ships follow a theme and are developed by the same shipyard, but they appear in Independent fleets, rather than as a separate faction. Version 1. I be willing to pay $60 usd. Solar shielding is nice if you have the ordanance left. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. because I don't see the cloud save data thing there in properties. Find out what other players think about the dynamic faction wars and how they affect the gameplay. 4 « Reply #30 on: February 22, 2015, 01:49:34 PM » Turns out I installed Console and then forgot to enable it somehow, disregarded my question :vAlex, David, and co. 1. Because if it's just the save breaking, starsector keeps a backup of each save. The benefits of a Dram are well known. ships, taking on contracts for factions, earning loot, and upgrading your own ship while exploring a procedurally-generated galaxy, alone or in online co-op with friends. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. Game updates are not save compatible. This mod adds a search box to the planet list. impl. Here is a link to the mod. Blog post/download links here. Stand on the bridge of your flagship next to your ranking officers. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) cheating. 1a: Download 1. 1 day ago · Transfer a Google Site to another Google account. Updated to be compatible with Starsector 0. So I am switching mine to -Xms8192 and -Xmx8192 to see if I. Choose your faction (or establish your own) and dominate the Sector!. and the deployment point reduction only applies after your command-transfer shuttle has finished landing at the destination ship, so e. Habitable worlds and worlds with organics and/or farmland are much rarer than ones with minerals or volatiles. 96aNow all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. 1, 1. Save compatibility. If I had my way I would also have quick saves a separate entity from save saves. Just doing a casual TT playthrough as my first run in years. lazywizard. Skill Changes, Part 1. yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. Find the farm world (s) first, then figure out where you can put mines nearby. I was wondering what would happen if I load a previous save.